In unreal engine, you might get the following error;
“Plugin “X” failed to load because module ‘Y’ could not be loaded. There may be an operating system error or the module may not be properly set up.”
This usually happens when the project is midway through launching the editor.
The common cause is that in the Uplugin file, You may not have added all plugins that plugin depends on. Usually its the plugin that module Y needs.
Search for an error that looks like this in the UnrealVersionSelector log…
Warning: Plugin \u0027X\u0027 does not list plugin \u0027Metasound\u0027 as a dependency, but module \u0027Y\u0027 depends on module \u0027MetasoundEngine\u0027
This means that you need to add “Metasound” to the plugin list like this:
{
“Name”: “Metasound“,
“Enabled”: true
}