You can now easily create Text Overlays and Subtitles in Unreal Engine 5 by following the below tutorial.
They not only help communicate the game’s narrative but also make the gameplay more accessible and inclusive. With Unreal Engine 5, the process of creating these text overlays and subtitles has become easier and more engaging.
The Significance of Text Overlays and Subtitles
Text overlays and subtitles are the unsung heroes of immersive gameplay. They narrate captivating stories, present essential game mechanics, guide players through complex puzzles, and ensure inclusivity by assisting players who are hard of hearing or those who prefer to play with muted audio. For a game to reach a global audience, clear and intuitive text overlays and subtitles are indispensable.
Vanilla Text Implementation in Unreal Engine
The usual way to add text overlays and subtitles in Unreal Engine takes a series of labor-intensive steps, including the creation of unique assets for each piece of text and meticulous reimporting and repositioning of these assets whenever changes were required. This process was not only time-consuming but also lacked flexibility.
Using UMG Cinematics for text
This tutorial uses our UMG Cinematics plugin, which adds UMG widgets, including dynamic text, to Level Sequences. You can modify text strings within the SceneEditableText widget, thereby drastically reducing the number of unique text assets required.
How To Add Text Overlays and Subtitles with UMG Cinematics
- Begin by creating a User Widget Blueprint.
- Within a Level Sequence, add a “UMG Widgets” track and select the Blueprint created earlier.
- Adjust the section length to fit your narrative needs.
- Animate the opacity, transform, and other parameters using keyframes.
By following these simple steps, you can now create dynamic, editable text overlays and subtitles with ease.