UMG Cinematics is a plugin for Unreal Engine 5. With it, you can add UMG widget tracks to sequencer or level sequences.
These features can be integrated within sequencer shots or used as engaging overlays.
Moreover, UMG Cinematics goes a step further by introducing widget spawnables into the sequencer. This is achieved by establishing a custom UMG Widget Track, making this plugin an effective solution for users aiming to optimize their Unreal Engine 5 cinematic projects.”
To add UMG widgets to Sequencer in unreal engine follow these steps:
NB: You need to be in “Simulate” mode to see your Widget.
You can use this plugin with the SceneEditableText widget to add subtitles or modifiable strings to your Level sequences. This ensures you can work with a single widget, but have it take different text input.
When rendering with the new Movie Rendering Queue, you’ll notice your UMG Widgets are missing on the final render unless you’ve added the “UI Renderer” setting to your preset.
Watch this videos to see how to disable on a UMG widget but still keep it visible in unreal engine 5.